Modular
(2,500+ Variations)
PAW 3395 Sensor
(All Units will use 3950 at no extra cost
if components available)
Lightweight
(53-59 grams +- 2g
for most configs)
OMRON Optical Switch
(PCB footprint supports mechanical switch)
4000Hz Polling
2-Year Warranty
(Modular Parts Rated For 20,000 Cycles)
One Small Change Of Shape
One Giant Leap in Gameplay
SHAPE
We believe the only endgame shape is your own, Our shapes are not random or copied. Each design is based on actual finger placement and palm contact, refined through multiple iterations with our pro collaborators and our team.
Keep an eye out for future collaborations with other top aimers and players so you can keep pushing the limit!
SIZE
Even the best shape falls short without the right size. Pathfinder lets gamers adjust width and length independently, the mouse can be as small as 56 mm x 117.6mm and as large as 69.5mm x 128.3mm. This covers 90% of the gaming population.
2,500 possible variations. Defined by Research, Refined by Experts.
No two gamers grip their mouse the same way, so why should yours be the same as anyone else's? The Pathfinder Exploration Set helps you find your own style within claw, palm, and fingertip grips.
Every shape is designed based on where you place your fingers. We've identified three groups of finger placement, front, center, and back. Some gamers prefer grooves for a locked-in feel, while others like flatter surfaces for freer movement.
There are no bad shapes, Only bad days
Experiment with Pathfinder until you find a mouse that feels like an extension of yourself—uniquely yours and perfectly responsive. And because there's always room for improvement, you can keep adapting Pathfinder to new styles and games with our patent-pending mechanism that makes every shape-shift feels like magic.
Right Shapes
Left Shapes
Hump Shapes
Average(A)
Finger placement : Front / Center / Back
Finger contact : Minimal
This shape may appear basic, but it's intentionally asymmetrical to its left counterpart due to hand anatomy. This enhances dynamic movement and gives your fingertip more room to wiggle
Pinch(P)
Finger placement : Front / Center
Finger contact : Medium
This shape is tapered at the side to shift your grip position forward, similar to a stylus. This design helps stabilize tracking shots, making it ideal for precise, calligraphy-like mouse movements.
Claw(C)
Finger placement : Front / Center / Back
Finger contact : Medium-High
For Claw lovers, with curves designed to support both the fingertips and the sides of your fingers. Not a lot of finger play, but you get a lot of control from greater surface contact.
Right Hand(R)
Finger placement : Front / Center
Finger contact : Minimal
This shape suits the more ergonomically minded, allowing fingers to rest rather than grip. Tests show it’s ideal for palm grips, where the arm handles the main movement while the fingertips take care of micro adjustments
Xtra Claw(X)
Finger placement : Back
Finger contact : High
Bored with safe shapes? Here is Xtra Claw! Designed from player hand scans. In intense firefights, Claw grippers accentuate their fingertips even more. X puts the control force behind your pinky and ring finger, offering a firm grip and enhanced recoil control
Slash(S)
Finger placement : Center
Finger contact : High
Built on the same principle as X, but adapted for people who prefer to place their fingers at the center and not forming a very aggressive claw. Slash is perfect if your ring and pinky fingers tend to clump together during gunfights.
Wave(W)
Finger placement : Front
Finger contact : High
We love Wave—it's unconventional and looks like something Batman would make. Similar to X & S, it shifts forward, providing contact for both fingertips and sides, allowing you to press and point, not just point alone. Wave may just be the shape you deserve, and the one you need right now.
Average(A)
Finger placement : Front / Center / Back
Finger contact : Parallel
The evil twin of the right side's A, but designed for the Thumb (Yes, our Thumb is evil!) and set slightly further back
Pinch(P)
Finger placement : Front / Center
Finger contact : Tilted
Symmetrical to the right-side pinch, this shape positions your thumb slightly forward and at an angle to enhance stability. Originally designed to complement its counterpart, it also pairs well with other shapes for added thumb control.
Claw(C)
Finger placement : Front / Center
Finger contact : Tilted-Tapered
Symmetrical to the right-side pinch, this shape positions your thumb slightly forward and at an angle to enhance stability. Originally designed to complement its counterpart, it also pairs well with other shapes for added thumb control.
Latch(L)
Finger placement : Center/Back
Finger contact : Tapered
Another Pathfinder original created from hand scans. Designed for players who anchor their thumb aggressively who might find traditional mouse design a bit lacking in this department. It’s very responsive and satisfying if you like pulling the mouse toward your palm to control recoil.
Our preferred amount of palm contact boils down to your playstyle. Pick a hump with less palm contact if you need more maneuverability. You can also use spacers (+1,+2) to adjust where the hump contacts the palm. If you prefer almost no palm contact, you can even remove the shape entirely. Look ma, no hump!
Low Hump(L)
Palm Contact : Minimal
Medium Hump(M)
Palm Contact : Medium
High Hump(H)
Palm Contact : High
Right Hand Hump(R)
Palm Contact : Medium /
favoring the left side
PATHFINDER TERMINOLOGY
Made Different
Made Different
Made Different
Made Different
IF YOUR QUESTION ISN’T ANSWERED BELOW
FEEL FREE TO REACH OUT!
Frequently Asked Questions
What age range will this board work for?
Beginners might prefer wider and more stable boards, while experienced riders may have specific preferences based on their style and the type of skating they enjoy
Do I Have To Assemble Anything Before It's Ready To Ride?
Yes, typically, skateboards are sold as separate components, and some assembly is required before they are ready to ride. Here are the main components of a skateboard:
- Deck: This is the flatboard that you stand on. Decks come in various sizes and shapes.
- Trucks: These are the metal T-shaped pieces that are mounted to the underside of the deck. Trucks hold the wheels and allow you to turn.
- Wheels: Skateboard wheels come in different sizes and hardness levels. Softer wheels provide more grip, while harder wheels are better for sliding.
- Bearings: Bearings are small metal rings that fit inside the wheels, allowing them to spin smoothly.
- Grip Tape: This is a coarse, sandpaper-like material that is applied to the top of the deck for traction.
- Hardware: These are the nuts and bolts used to attach the trucks to the deck.
What Is The Maximum Weight Rating For The Board?
The weight capacity of a skateboard can vary depending on the specific components and construction of the skateboard. In general, most standard skateboards are designed to support riders weighing up to 200 to 250 pounds (90 to 113 kilograms). However, it's essential to check the specifications of the particular skateboard you are interested in, as weight ratings can vary among different brands and models.
How Much Does The Board Weigh?
The weight of a skateboard can vary depending on the specific components used and the type of skateboard. Generally, the weight of a standard skateboard without additional accessories or modifications is around 4 to 5 pounds (1.8 to 2.3 kilograms).
Can This Board Be Used For Tricks?
The ability to use a skateboard for tricks depends on various factors, including the skateboard's design, components, and your skill level as a rider. In general, most skateboards are designed to be versatile and can be used for a wide range of tricks, including ollies, kickflips, grinds, and more.